Coding games in Python / [authors] Carol Vorderman, Craig Steele, Claire Quigley, Daniel McCafferty, Martin Goodfellow.
Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.
Record details
- ISBN: 9781465473615
- ISBN: 1465473610
- Physical Description: 224 pages : color illustrations ; 24 cm
- Edition: First American edition.
- Publisher: New York, New York : DK Publishing, 2018.
Content descriptions
General Note: | Includes index. |
Search for related items by subject
Subject: | Python (Computer program language) > Juvenile literature. Scripting languages (Computer science) > Juvenile literature. Video games > Programming > Juvenile literature. |
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Circulation Modifier | Status | Due Date | Courses |
---|---|---|---|---|---|---|---|
Lake County Main Library - Lakeview | YA 005.26 VOR (Text) | 37620001035783 | Young Adult Non-Fiction | Available | - |